Nardine Nader Maurice

CG Technical Director | Graphics Programmer

About Me

Hello! My name is Nardine Nader, I graduated in 2024 with a dual degree in Computer Science from Ain Shams University and the University of East London, majoring in Multimedia and Computer Graphics. For my graduation project, I developed a Virtual Reality Chemistry Lab, combining interactive design with immersive technology.

After graduation, I joined the CG Technical Director Track at the Information Technology Institute (ITI), where I gained first-hand experience in a full movie production pipeline. During this time, I also created my first graphics engine using the Vulkan API, strengthening my technical foundation in computer graphics.

I am proficient in Houdini, Autodesk Maya, Unreal Engine, and Unity, with additional knowledge of Nuke. My work bridges both the technical and the artistic sides of production—I have developed custom tools, scripts, and pipeline solutions, as well as created artistic content within these platforms.